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Warhammer total war dwarves guide
Warhammer total war dwarves guide









warhammer total war dwarves guide

If you do take gunbad, look for the next possible opportunity to go for black crag - it's still your prime target.Īrmy wise, use a front line of longbeards/dwarf warriors and plenty of quarrelers for support. With walls up, it's also one of the most defensible cities in the game. Black Crag is a major recruitment center for greenskins, and if you take it you get a good foothold and deny them a very important province. So take them apart piece by piece.Īfter beating back several armies and getting the walls up, you can either make a quick trip north to secure Mount Gunbad for extra gold, or head south using the underway and push for Black Crag.

warhammer total war dwarves guide

Even if you have a great position on a map, if they have more greenskins than you have ammunition, you have a problem. Use ambush stance and lightning strike to deal with greenskin armies - if you ambush/lightning strike an army with a Waaagh they don't get those bonus units as reinforcement. As you are leveling, focus the blue line first, getting lightning strike asap. Anyway, get your starting province secured ASAP.ĭo not move out of silver road until those walls are up. The same tactics apply to other races, but nobody defends a keep like dwarfs. Dwarfs are some of the best defenders in the game, and if you use chokepoints well, a dwarf garrison can beat way more enemies than you'd think. You need to spend a lot of time defending and then make your move when there is a lull in attacks.

warhammer total war dwarves guide

The difficulty description when you go to select a campaign is way out of date. Should help you get your feet under you and give you a (relatively) smooth start to your campaign:ĭwarfs have a pretty difficult start ever since greenskins got buffed. Reposting a response I used in another thread.











Warhammer total war dwarves guide